  uses glTrans

  sub scene(sys hWnd)
  ===================
  '
  PrepareSceneFrame
  '
  'GLO2 TRANSFORMS
  ----------------
  pushmatrix
  translatef    0,0,-4
  rotatef       ang1,0,1,0
  transformf    v[0],v[100],3
  ColorTriangle
  popmatrix
  ------------------------
  '
  end sub

  MainWindow width,height,WS_OVERLAPPEDWINDOW
