The following example defines a pie and then fills it.
C++
VOID Example_FillPie4(HDC hdc)
{
Graphics graphics(hdc);
// Create a SolidBrush object.
SolidBrush blackBrush(Color(255, 0, 0, 0));
// Define the pie shape.
REAL x = 0.0f;
REAL y = 2.0f;
REAL width = 200.8f;
REAL height = 100.1f;
REAL startAngle = 0.0f;
REAL sweepAngle = 45.7f;
// Fill the pie.
graphics.FillPie(&blackBrush, x, y, width, height, startAngle, sweepAngle);
}
PowerBASIC
SUB GDIP_FillPie (BYVAL hdc AS DWORD)
LOCAL hStatus AS LONG
LOCAL pGraphics AS DWORD
LOCAL pBrush AS DWORD
LOCAL x AS SINGLE
LOCAL y AS SINGLE
LOCAL nWidth AS SINGLE
LOCAL nHeight AS SINGLE
LOCAL startAngle AS SINGLE
LOCAL sweepAngle AS SINGLE
hStatus = GdipCreateFromHDC(hdc, pGraphics)
' // Create a SolidBrush
hStatus = GdipCreateSolidFill(GDIP_ARGB(255, 0, 0, 0), pBrush)
' // Define the pie shape.
x = 0.0!
y = 2.0!
nWidth = 200.8!
nHeight = 100.1!
startAngle = 0.0!
sweepAngle = 45.7!
' // Fill the pie.
hStatus = GdipFillPie(pGraphics, pBrush, x, y, nWidth, nHeight, startAngle, sweepAngle)
' // Cleanup
IF pBrush THEN GdipDeleteBrush(pBrush)
IF pGraphics THEN GdipDeleteGraphics(pGraphics)
END SUB
(http://www.jose.it-berater.org/captures/GdipFillPie.png)